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PostPosted: Fri Jun 15, 2018 4:26 am 
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Senior Airman

Joined: Sat Aug 13, 2016 3:04 pm
Posts: 143
Two mods are uploaded here: Martins England Ground Textures for bob2
RRgraphicsmod 2

"Martins England Ground Textures " was a mod created by a chap named martin for il2 1946. Ive adapted some of its textures for use in Bob2.

Get it here:http://www.mediafire.com/file/tarfpx2w3ikspny/Martins_England_Ground_Textures_for_bob2.zip/file

RRgraphicsmod 2 contains: further work on the cockpit enhanced lighting effect.
rework of the hurricane cockpit frames.
minor detail added to me109 cockpit frames.
added contrast to multiskin textures changed colours of he111 textures.
fx files for ships, vehicles, trains, airfield buidings and weapons tweaked to enhance light and shadow.
probably some other tweaks Ive done over the months that I have forgotten.

Created for version 2.13, tested in version 2.09 as well and it seems to work.

Ive removed cockpit reflections for the spitfire and hurricane. If you prefer cockpit reflections for these aircraft, copy the dds files in the original reflections folder to the new COCKPM16 folder.

Get it here:http://www.mediafire.com/file/kl1k5ka9tm5fwxw/RRgraphicsmod_2.zip/file


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PostPosted: Fri Jun 29, 2018 2:35 pm 
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Joined: Sun Jan 07, 2007 9:45 pm
Posts: 326
I haven’t tested this extensively Rogeroger and wouldn't be that keen on replacing everything of course but it seems to be good quality all round, although it could still be tweaked some more for BoBII. Could be problems matching it up some of the ground objects but I haven’t noticed anything yet. I’m presuming it better reflects the smaller fields of the time and the more numerous 2d trees don’t seem to look repetitive. Maybe it is fine as it stands but also maybe some of it could be legitimately blended with some of the less interesting current stock tiles to increase the level of variation in those, or some other combination that would broadly retain the same land use representation. Just a few thoughts.


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