Just caught up with this thread sorry. As you note, have been busy with the interactive AAR for 2.12 on Simhq.
(It is not easy on that thread letting the 'General Staff' determine strategy! But they aren't doing too badly so far
Most of the help you want to set up your own raids entirely is in the vid.
Yes, there is a facility to choose your own unit. I use it to pair less experienced units with more experienced ones, or get two experienced units. If you want a raid with two staffeln or gruppen, set it up with just one. Click on the raids incon (farthest right)' then click on the specific raid you just generated. Then go into TASK tab, click on ESCORT (or BOMBERS if that is what you want to adjust) and you will see which unit has been assigned. Under this there is a command 'NEXT AVAILABLE' and when you click this you can choose from any of the available units. It will then be added to your raid.And hopefully at some point the BDG will make takeoff times editable. That will be quite amazing!
PS, you can
adjust takeoff times.
In the raid screen, click on the raid you want to adjust, then go into the ROUTE tab. It will come up with all the waypoints. Here is where you can adjust both the altitude of your raid and the TIME ON TARGET measured at the INITIAL POINT. The game calculates takeoff time, according to what time you want the bombers over the target, which is the more important variable. So go to INITIAL POINT waypoint, and adjust the time there. You will see your takeoff time changes as you adjust the INITIAL POINT timing. This is the way to set up raids to arrive over the same target in waves, eg 30 mins apart, or send in the dive bombers and 30 mins later the level bombers.
Looking for BOB missions, campaigns, and historical resources? http://bobgamehub.blogspot.com